Showing posts with label MEGA. Show all posts
Showing posts with label MEGA. Show all posts

Tuesday, April 21, 2015

Mod: MEGA Centurion

Apologies for taking so long with this.

BE FOREWARNED. This is the craziest nerf gun I have ever tried to dissemble and reassemble, let alone modify. I'll give you a clue: if you don't like multitasking, this mod is not for you. The good side of it is that I was able to get a consistent 15-20 foot bonus in range, plus much better accuracy at range.
If you're willing to sacrifice your sanity for these advantages, proceed.

Difficulty: VERY difficult.
What you'll need: A strong person, a long, thin, hopefully magnetized phillipshead screwdriver, electrical tape, a place to keep screws organized.
Suggested: Needle-nose pliers and an insane amount of patience.


1. Remove stuff
You'll want to first of all remove the clip to keep things simpler later on.
The front barrel
Then get your strong person to pull the front barrel piece off. Don't worry, this won't damage the gun or the barrel, and you can put it back on when you're done if you want. Just pull it straight off the front, and you'll be fine. Final, crucial step before you take it apart: make sure it is de-primed. Otherwise it will explode. WILL.


2. Unscrew
There are 24 screws total in four sizes. Get organized, or stop here.
The screws come in short, medium, long, and LONG. The five short ones go on the tac rail and the farthest left spot. The two LONG ones go at the top of the stock and in front of the jam door. The three long ones go here:
The medium ones go everywhere else.
3. Clamshell
Pull the halves apart. The little orange piece in the tac rail probably won't go flying (for once), but it's still good to be careful.
The internals
4. Lock removal
The two locks you should remove are located behind the trigger system shown below.
The trigger system
This is what one of the locks looks like. The other one looks similar.
Trigger and locks removed

First, take out the 2 screws holding the trigger system in. Take that out, then pull out the two locks behind it. It should look like the picture to the right. Then put the trigger system back in. Make sure to slide the end under the catch system. Screw it back in.

5. AR removal/seal upgrade
First you need to take off the white gear and orange "gear shield". Then take out the whole big plunger system. In order to fully remove it, you need to unscrew the return spring, housed above the main plunger tube. After that, you need to unscrew three small screws that hold the narrow front section to the bulky rear half. Simply pull out the pieces shown below (along with the spring that comes with them), and screw the front back on.
Then, take your electric tape and wrap it around the plunger tube to seal off the vents on the side.
One vent sealed, one to go.
Both vents sealed.

6. Extra improvements
If you want to make it easier to clear jams, you can pull out the jam door without affecting performance in the slightest. This is helpful for seeing when you're out of ammo so you don't dry-fire it. Another thing to do to make jams easier to clear would be to sand down the edges of the top of the clip so the darts can actually squish through the gap if you need them to. Additionally, if those green "priming indicators" bug you as much as they do me, you can safely remove the green parts ONLY. ----->

7. Homework
Take apart the clip well and remove the lock that prevents use when the barrel extension is not attached. You're on your own for this one, since I forgot to note down how to do it (and there is NO chance I'm doing it again). But I'm sure you can figure it out! Just remember to remove as little as possible, and keep track of where everything goes. Good luck!

8. Reassemble
Put everything back where you found it. You can use the picture above to try to tell where everything goes, and remember to screw everything in right. If you don't, you'll have to take it all apart again when the internals go kablooie the first time you try to use it. I'm sure you don't want that.
After everything's arranged, make sure that the priming handles are aligned, and put the top half back on. Easier said than done, so be patient.
When that's all through, you can screw it together. If you pulled out the lock in the clip well, you can stop here, leaving the barrel extension off to get slightly better range. Or, if you didn't, or you just like the tacticool "sniper" look of the complete Centurion, you can snap the barrel extension back on.


AND YOU'RE DONE!!!
Give yourself a pat on the back. Better yet, get someone else to give you a pat on the back. After all, you just disassembled, modified, and reassembled the Nerf MEGA Centurion. You deserve it.

        ,,,,..
[˘˘˘˘7º''''''''''''''''''''

Tuesday, February 24, 2015

MEGA Centurion

In 2006, Hasbro introduced the Longshot CS-6, marketed as Nerf's first "sniper rifle". Four years later, due apparently to its popularity in Hasbro's Nerf N-Strike Elite, the Longstrike CS-6 made its non-digital debut. Since then, the art of launching foam to extreme distances has improved, and in 2013, Nerf announced a whole new line of blasters devoted specifically to range. "Mega darts for mega range" was the slogan, and fittingly, the flagship blaster of the lineup was styled as a sniper rifle. Meet the Centurion.

So, does the Centurion live up to the hype? In order to decide that, lets examine the hype.

The Claims
First of all, with a gun like this, you want range. Hasbro claims that it'll shoot up to 100 ft. Considering the ranges they typically claim for their Elite guns, a hundred feet is quite substantial.
Now for the size. This colossal toy measures out at 40.7", or a little over a meter.
Finally, Hasbro included a tactical bipod with this blaster, so you can steady your aim.
For a sample of the above hype, check out Nerf's TV spot for it.

The Truth
Sadly, the Centurion is hardly a sniper's first choice. Oh, it shoots far enough. My tests reached 104 ft. The issue is accuracy. Beyond forty feet, you'd have a better chance of hitting the target if you weren't aiming at it. The darts, though large, are lightweight. They fly thirty feet off target at the hint of a breeze.
As for the bipod, you can use it.    Can does not mean should.   The knobs on the ends are smooth, rounded plastic, and they'll slide around like you wouldn't believe. Additionally, the "sniper" firing position (laying on your belly behind the shouldered gun) is rather uncomfortable with this blaster.

Now that we've defeated the hype, let's get into the pros and cons that I haven't mentioned yet.

Good:

  • Styling. It does have this in its favor: it looks very nice. It's realistic enough, yet it's obvious that it's not a real gun.
  • Ergonomic handgrip. That is, if you have adult-sized hands like me.
  • Cosplay potential. If you're one of those super-devoted fans that dresses up as your favorite character, this gun could easily be made into a really cool replica weapon.
  • Bandolier attachment points. This is the first gun I've come across that in its stock form actually has useable bandolier loops. And they actually work quite well, provided you're tall enough to not drag it on the ground…
  • Lightweight. For the size, the Centurion doesn't weigh very much.


Bad:

  • Unwieldy. This thing is HUGE. Forty inches doesn't sound like much until you hold them up to your shoulder.
  • Incompatible. You can't use regular darts in this gun, and there are few systems out there so far that work with Mega darts. Here's a size comparison:

  • The clip. I personally like the idea of a Mega-clip system, but so far, there is no system (and I rather doubt there ever will be). As it stands right now, the only way to get more of these clips is to buy them on Ebay or spend fifty bucks on another Centurion. And who wants to take out the clip, load it up, and stick it back in the gun?
  • Iron-sights. Those little notches that stick up off the top of the gun? Useless. There is no way you will get those lined up with your eye unless you're a contortionist.
  • Mod-ability. Don't take this thing apart unless you're ready to put it back together. And trust me, you're not ready until you've sat in the Lotus pose for at least two hours.
  • The draw. When you cock it, you have to pull the handle back more than a foot, which is quite a long and uncomfortable draw.
Overall, my advice is that if you're into nerf wars, you'll find this gun disappointing. If you want a big, fun toy, you'll have fun. But don't expect your parents to pay for it.

Pictures:
Nerf MEGA Centurion

The business end of the Centurion

It's big.

Yeah… It needs a scope.
The mod guide is coming soon, for those of you who are brave enough to try it.


        ,,,,..
[˘˘˘˘7º''''''''''''''''''''